Solo/Duo PvP Fridays gameplay screenshot
EU · PvP Fridays

Solo/Duo PvP Fridays

No-P2W 2x Solo/Duo Vanilla+ — weekly Friday wipes

Play on Steam Discord
Online
Players 0/100
BattleMetrics #5964
Server FPS 254
Region EU
Wipe Weekly — Friday 20:00 CEST

Heatline Solo/Duo PvP Fridays is the no-pay-to-win 2x EU Rust server for competitive players who want short, punchy weekly wipes. Map wipes every Friday at 20:00 Europe/Berlin (CEST). Once a month, the wipe right after Force Wipe (always the first Thursday) is skipped — the map already wiped 24 hours earlier — and the normal weekly cadence resumes the following Friday. Vanilla+ feel: 2x gather and loot (Excavator and Quarries included), faster smelt with a furnace sorter, electric blueprints unlocked, blueprints shared inside your team, 50% upkeep, and minicopters spawning on roads — but vanilla stack size, vanilla crafting, vanilla decay, and vanilla building costs. Max team is two, and admins actually enforce it. Type /stats in-game for a detailed per-player leaderboard — resources farmed, raids fired, playtime and more across the wipe. High-end EU hardware, stable performance, active admins on Discord.

Joining Solo/Duo PvP Fridays

In Rust, press F1 to open the console and paste the connect command.

client.connect fridays.heatline.gg

What You Get on Solo/Duo PvP Fridays

No Pay-to-Win

Nothing on the shop gives gear, loot, raid power, or wipe-week advantage. VIP is QoL only — gradient name, queue skip, /skinbox, container sorting. The leaderboard reflects who plays better.

Friday wipes, fixed schedule

Map wipes every Friday at 20:00 Europe/Berlin (CEST). Force Wipe (first Thursday of every month) is the full wipe — the Friday right after Force Wipe is always skipped, normal cadence resumes the following Friday.

2x rates, vanilla+ feel

2x gather + loot (Excavator and Quarries included), faster smelt, furnace sorter, 50% upkeep, electric BPs unlocked, shared team BPs, road minicopters — but vanilla stack size, crafting, decay and building cost.

Strict Solo/Duo enforcement

Group limit is two. UI capped at 2; admins also watch shared bags, base-to-base bridging, shared buildings and coordinated raids. Teamers get the whole group banned for the wipe.

Active admins, EU hardware

High-end dedicated EU machine, stable performance, sub-30 ms ping for most of Europe. Active admins on Discord with ticket response averaging under one hour.

What's on Solo/Duo PvP Fridays

No P2W 2x Gather & Loot Solo/Duo Friday Wipes Vanilla+ 50% Upkeep Electric BPs Shared Team BPs Furnace Sorter Road Minicopters /stats Leaderboard

What makes Heatline PvP Fridays different

Weekly-wipe Rust servers are crowded; the good ones aren’t. The reason most fail isn’t queue times or gather rates — it’s pay-to-win shops, weak group-limit enforcement, and weekend-only admin coverage. PvP Fridays exists because we wanted a no-P2W 2x solo/duo server we’d actually play on ourselves.

No Pay-to-Win

Nothing on the shop gives you gear, loot, raid power, or wipe-week advantage. VIP is quality-of-life only — gradient name, queue skip, container sorting, /skinbox. No gear kits, no loot boxes, no resource handouts. The leaderboard reflects who actually plays better.

Friday wipes — same time every week

Map wipe every Friday at 20:00 Europe/Berlin (CEST). Force Wipe is always the first Thursday of the month — that’s when the full wipe runs (map + blueprints). Because the map already wiped a day earlier, the Friday right after Force Wipe is always skipped, and the normal weekly cadence resumes the following Friday. So roughly once a month, that one Friday wipe doesn’t happen — every other Friday does. The schedule is fixed and announced in Discord.

2x rates, vanilla+ feel

Gather (wood, stone, sulfur, components, scrap) and loot — including Excavator and Quarries — are 2x. Smelting is faster, with a furnace sorter to keep your refinery humming. Upkeep is 50% — keep your base alive without farming stone and metal all wipe. Electric blueprints are unlocked from the start, and blueprints are shared across your team. Minicopters spawn on the road for fast rotation.

What stays vanilla: stack size, crafting times, decay, building cost, hit-tolerance, raid mechanics, monument loot composition. The point is to compress the wipe arc and remove busywork — without breaking the core feel of Rust fights.

Solo/Duo, strictly enforced

The group limit is two. The TC authorization and team UI are capped at 2 — that’s the soft side. Admins also actively watch for shared bags, base-to-base bridging, shared buildings, and coordinated raids. Loose alliances and “we’re just sharing roof rights” excuses get the entire group banned for the wipe. The whole point of solo/duo is that two-mans don’t have to fight zergs to keep their loot.

Friendly neighbours are fine. A mutual non-aggression agreement — you and a nearby base both agree not to fight each other — is totally allowed; it’s the kind of deal solo/duo players make all the time. What’s not allowed is acting like a larger group: sharing TCs, bags or buildings, raiding together, or coordinating fights against a third party. Stay neighbourly, don’t team.

Stats, leaderboards, accountability

Type /stats in-game for a detailed live leaderboard — resources farmed, rockets / satchels / explosives fired, kills, deaths, playtime, and more, all per player and persistent across the wipe. Useful for tracking your own wipe arc and seeing who’s actually grinding. The site-wide Heatline leaderboard is Minigames-only; on Fridays, the leaderboard lives in-game via /stats. Same active-admin coverage either way.

Hardware and admins

Dedicated high-end EU machine. Stable performance, consistent server FPS at peak population. Active admins on Discord — ticket response averages under one hour. The connect address is client.connect fridays.heatline.gg — paste it in F1 on Friday evening and you’re in.

Global Server Rules

Fair play, respect, and zero tolerance for cheating apply across every Heatline server.

Community Rules

Essential guidelines for respectful gameplay.

  • Zero Tolerance for Cheating

    Any use of cheats, hacks, exploits, or third-party software results in immediate permanent removal from the community.

  • Treat Everyone with Respect

    Harassment, discrimination, toxic behavior, or any form of abuse toward other players is strictly forbidden.

  • Maintain a Positive Environment

    Avoid trolling, spam, or inappropriate content. Respect different playstyles and opinions.

  • Political Topics

    Yes, that is a very important topic, and we understand that. Nevertheless, political discussions are strictly prohibited on our servers. There are other platforms where you can share your opinion and discuss it.

Gameplay Rules

Fair play and game mechanics.

  • Group Limits

    Respect server group limits. Team size restrictions help maintain balanced gameplay for all players.

  • Server Rules

    Respect the specific rules of each individual server that are not covered by the Global Server Rules.

Building Guidelines

Base construction and placement.

  • Performance-Conscious Building

    Limit lag-inducing structures. Avoid excessive windmills, SAM sites, and electrical components in one area. This refers to any non-natural behavior.

  • No Land Hoarding

    Do not spam Tool Cupboards to claim excessive land. Unused TC claims preventing others from building will be removed.

  • Monument Proximity

    Avoid building massive bases near monuments or high-traffic areas that cause performance issues or block access.

Enforcement

Ban appeals and admin contact.

  • Report Issues

    Open a support ticket on Discord, or type "admin" in the chat for urgent rule violations, technical issues, or assistance. All communication takes place exclusively via the support system; do not contact admins or moderators via private message.

  • Appeal Process

    All bans are final by default. To appeal, join Discord and open a support ticket demonstrating understanding of the violation.

  • Demo Recording

    We reserve the right to record your gameplay and behavioral patterns on all Heatline servers, and to retain them as evidence.

  • Automated Systems

    We use automated detection for rule violations, history scans and suspicious accounts. Some actions may trigger an automatic suspension. We may share bans with other servers. In other words, a ban on our server may also result in exclusion from other servers with which we share bans and vice versa.

Frequently Asked

In Rust, press F1 to open the console and run: client.connect fridays.heatline.gg — or click the Connect button on the server page.
Map wipes every Friday at 20:00 Europe/Berlin (CEST). Force Wipe is the first Thursday of every month — that's when the full wipe runs (map + blueprints). The Friday immediately after Force Wipe is always skipped, since the map already wiped 24 hours earlier; the normal weekly cadence resumes the following Friday. So roughly once a month, that one Friday wipe doesn't happen — every other Friday does.
Gather (wood, stone, sulfur, components, scrap) and loot — including Excavator and Quarries — are 2x. Smelting is faster and a furnace sorter keeps your refinery humming. Upkeep is 50%. Electric blueprints are unlocked from the start, blueprints are shared across your team, and minicopters spawn on the road. Stays vanilla: stack size, crafting times, decay, building cost, hit-tolerance, raid mechanics, monument loot composition.
The group limit is two. The TC authorization and team UI are capped at 2 — that's the soft side. Admins also actively watch for shared bags, base-to-base bridging, shared buildings, and coordinated raids. Loose alliances and "we're just sharing roof rights" excuses get the entire group banned for the wipe. Friendly neighbours are fine: a mutual non-aggression agreement (you and a nearby base both agree not to fight) is totally allowed. What's not allowed is sharing TCs, bags or buildings, raiding together, or coordinating fights against a third party.
No. Nothing on the Shop gives gear, loot, raid power, or wipe-week advantage. VIP is quality-of-life only — gradient name, queue skip, /skinbox, container sorting. The leaderboard reflects who plays better, not who pays more.
In-game via /stats. It's detailed and per-player across the wipe — resources farmed, rockets / satchels / explosives fired, kills, deaths, playtime, and more. Useful for tracking your own wipe arc and seeing who's grinding hardest. Note: the site-wide Heatline leaderboard (heatline.gg/leaderboard) is Minigames-only — Fridays' leaderboard lives in-game.
Buy VIP from the Shop. VIP unlocks priority queue, /skinbox (skin items on the fly), container sorting, gradient name, and other QoL perks — none of it gives any wipe-week or PvP advantage. See /shop for tiers.
3500-size map, 100-slot cap. The map is intentionally small — forced engagement is the point of weekly-wipe servers. You should be running into the same handful of bases by mid-wipe, not exploring an empty quarter.

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Join the Heatline Discord

Wipe announcements, event signups, support tickets, and 24/7 admin contact. Come hang out.

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