Calm, beginner-friendly PvE
PvP is limited to marked PvP Zones; outside, killing, looting and raiding others are forbidden and auto-monitored. Build your first base without getting roof-camped on day one.
Calm Vanilla PvE — Raidbases, Events, Skills, Quests & Callouts
Heatline PvE Monthly is the EU Rust PvE server for players who want vanilla rates, calm building, and a server that’s actually finished — beginner-friendly by design, but feature-dense for veterans. 200+ raidable bases (Easy, Medium, Hard, Expert, Nightmare) and weekly-scaling events (Armored Train, Convoy, Sputnik, Caravan) unlock on day 4. Layered on top: an XP/skills system, daily and Ironmen quests, chat trivia (Mind Match), case openings, in-game ranks, daily rewards, top-placement next-wipe rewards, Heat Points currency with Bandit/Outpost ATMs, and a callout system that prevents loot collisions on monuments and airdrops. PvP is restricted to marked PvP Zones — kill anyone inside, no zone-edge sniping. Map and blueprints wipe monthly on Force Wipe (first Thursday); the final 24 hours run as a full-PvP Purge before reset. Vanilla rates, 50% upkeep, high-end EU hardware, active admins.
In Rust, press F1 to open the console and paste the connect command.
client.connect pve.heatline.gg
PvP is limited to marked PvP Zones; outside, killing, looting and raiding others are forbidden and auto-monitored. Build your first base without getting roof-camped on day one.
Stock gather, smelt, crafting and decay — only upkeep is 50%. Map and BPs wipe on Force Wipe (first Thursday). Last 24h is a full-PvP Purge before reset.
Five tiers (Easy → Nightmare) and weekly-scaling difficulty. Events too: Armored Train, Convoy, Sputnik, Caravan. Both unlock on day 4 of the wipe.
@silo / @airdrop claims a monument or airdrop in chat; others can't loot it during your 20-min window. /rc shows active + recently expired. PvE raidbases auto-call on first damage.
/skills (XP from farming, looting, building, events), /quests (regular + daily + Ironmen), /rank (colored chat rank), /case (Heat Points gambling), /rewards (daily playtime), Mind Match trivia. Always something to chase.
PvE Rust is usually one of two things: a sandbox so quiet that nothing ever happens, or a creative server with admin-given resources. We picked a third path. PvE Monthly is vanilla — gather rates are stock, smelt is stock, crafting is stock — but the world around you is dense with curated content: 200+ raidable bases, weekly-scaling events, an XP/skills system, daily and Ironmen quests, in-game ranks, case openings, callouts that prevent loot collisions, and a community that’s been here for years.
The whole point is calm. PvP is restricted to marked PvP Zones (kill anyone inside, no zone-edge sniping); outside the zones, killing other players, looting them, and raiding their bases is forbidden — and automatically monitored. Beginners can build their first base without getting roof-camped on day one; veterans get the systems-deep wipe that other PvE servers skip.
Stock gather, smelt, crafting, decay, building cost — all vanilla. The only changes: upkeep is 50% so you’re not farming stone and metal all wipe just to keep your base alive, and minicopters spawn on roads for fast rotation.
Map and blueprints wipe on the first Thursday of every month, aligned with Facepunch’s Force Wipe. The last 24 hours before Force Wipe is a Purge: PvP everywhere, raiding allowed, looting allowed — a no-rules send-off before the reset.
Raidable bases start spawning on day 4 of the wipe and scale weekly in difficulty. Five tiers — Easy, Medium, Hard, Expert, Nightmare — with over 200 different base layouts across the tiers. You won’t see the same base twice in a wipe.
PvE raidbases auto-call-out to whoever lands the first damage — like staking a claim. Other players can’t loot during your raid; team members can. PvP raidbases work differently: they cannot be claimed, and the area becomes a PvP zone for the duration — anyone can fight for the loot, both NPCs and other players.
Scheduled events also start on day 4 and scale weekly. Armored Train, Convoy, Sputnik, Caravan — each event has its own difficulty curve and is announced in-game in chat as it spawns. Discord is reserved for the bigger picture: upcoming Force Wipe map previews, special events, server changes and updates. Easier early, harder by week 4.
@silo, @airdrop, /rcThe callout system stops 12 players arriving at the same monument at the same time. Type @silo (or @launch, etc.) in chat before you start a monument and an announcement appears: this monument is being looted by you and your team. Other players are not allowed to loot it during your callout. Same for airdrops — @airdrop claims the one near your current position.
Callouts expire after 20 minutes. Extend with another callout when needed. Some monuments have repeat-callout cooldowns. The system auto-calls when you start looting (in case you forget). Type /rc for recent callouts — both active and recently expired, so you can see which monuments were just looted (loot might not have respawned yet).
PvE raidbases auto-call-out on first damage; PvP raidbases cannot be called out.
PvP Zones are marked with a red dome and a red map marker. Inside: kill and loot anyone. Outside: don’t.
Zone-edge sniping is never allowed — no inside-to-outside or outside-to-inside kills. Same for looting other players (forbidden), looting sleepers (forbidden), and raiding others’ bases or destroying their structures (forbidden, with automatic monitoring + admin enforcement). Team-internal fights and team-internal raiding are fine.
/skills — gain XP from farming, looting, building, fighting events. Spend XP on mining, farming, crafting and other skill trees. Balanced — engaging without breaking vanilla.
/quests — general quests + daily quests (reset every 24 hours) + Ironmen quests where dying resets your current quest progression. Tasks like farming specific resources, opening specific containers, killing specific animals or scientists. Rewards: Scrap, Heat Points, XP. Regular quests reset on Force Wipe.
/rank — colored rank in chat in front of your name based on this wipe’s XP. Climb the ranks visibly.
Heat Points are the in-game currency. You earn them several ways:
#link channel)Heat Points wipe with each Force Wipe — fresh start every cycle. Heat Points ATMs are in the safezones (Bandit Camp, Outpost) — withdraw to share with friends, or deposit to keep your balance safe.
/shop — spend Heat Points on Clothing, Cosmetics, Vehicles, a Recycler, or a Test Generator. No gear, no loot, no resources, no wipe-week advantage. The shop is QoL only.
Mind Match — chat trivia minigame the community loves. Roughly every 45 minutes a question drops in chat; you have 2 tries; fastest correct answer wins; top 3 get prizes.
Daily Rewards — /rewards — unlock with simple daily playtime. Login, play, claim.
Top-placement rewards — /stats shows detailed per-player stats and a top-list across categories (playtime, sulfur farmed, scientists killed, raids fired, etc.). Land in the top of any category and you start the next wipe with bonus Heat Points.
Cases — /case — buy keys with Heat Points, open cases. Some are luck-heavy with big payouts; others are balanced. Pure virtual gamble — Heat Points only.
VIP unlocks quality-of-life only: 500 Heat Points per wipe, container sorting (sort button on every container), ChatGPT integration in chat, /skinbox (skin items on the fly), and /grade (auto-upgrade buildings on placement). None of it grants gear or wipe-week advantage. See the Shop for tiers.
Dedicated high-end EU machine, sub-30 ms ping for most of Western and Central Europe, strong stability. Active admins on Discord with fast response times. The connect address is client.connect pve.heatline.gg — paste it in F1 and you’re in.
PvE Monthly attracts the players who want to log in, do something meaningful, and log out without their base getting demolished. New players welcome — admins and regulars actively help newcomers get set up. Veterans stay because the systems run deep: skills, quests, ranks, callouts, daily rewards, top-placement rewards. There’s always something to chase.
Fair play, respect, and zero tolerance for cheating apply across every Heatline server.
Essential guidelines for respectful gameplay.
Any use of cheats, hacks, exploits, or third-party software results in immediate permanent removal from the community.
Harassment, discrimination, toxic behavior, or any form of abuse toward other players is strictly forbidden.
Avoid trolling, spam, or inappropriate content. Respect different playstyles and opinions.
Yes, that is a very important topic, and we understand that. Nevertheless, political discussions are strictly prohibited on our servers. There are other platforms where you can share your opinion and discuss it.
Fair play and game mechanics.
Respect server group limits. Team size restrictions help maintain balanced gameplay for all players.
Respect the specific rules of each individual server that are not covered by the Global Server Rules.
Base construction and placement.
Limit lag-inducing structures. Avoid excessive windmills, SAM sites, and electrical components in one area. This refers to any non-natural behavior.
Do not spam Tool Cupboards to claim excessive land. Unused TC claims preventing others from building will be removed.
Avoid building massive bases near monuments or high-traffic areas that cause performance issues or block access.
Ban appeals and admin contact.
Open a support ticket on Discord, or type "admin" in the chat for urgent rule violations, technical issues, or assistance. All communication takes place exclusively via the support system; do not contact admins or moderators via private message.
All bans are final by default. To appeal, join Discord and open a support ticket demonstrating understanding of the violation.
We reserve the right to record your gameplay and behavioral patterns on all Heatline servers, and to retain them as evidence.
We use automated detection for rule violations, history scans and suspicious accounts. Some actions may trigger an automatic suspension. We may share bans with other servers. In other words, a ban on our server may also result in exclusion from other servers with which we share bans and vice versa.
Custom-built Rust Minigames — Bedwars, GunGame, BR, Zombies, FFA & more
No-P2W 2x Solo/Duo Vanilla+ — weekly Friday wipes
Wipe announcements, event signups, support tickets, and 24/7 admin contact. Come hang out.